Game inspired Comics 5: LRPC5

Game inspired Comics 5: LRPC5

These panels are something of a homage to the engineers and applied science types I play(ed) with.  From the legendary prowess of people like Jim Wampler to my own neighborhood friends with a little too much knowledge of explosives and other engineering related feats and just a smidgen too little experience about how dangerous “it” could be…

And exactly who you wanted around for whatever potentially madcap plan you had, because they had a much better chance of pulling things off that were awesome than not. That Slim is willing to be a trigger man after the engineer ducks and covers simply confirms his nickname.

 

This is also the last of this series.  Shortly after, work intruded and I had to not wait to pick up my future wife from her work.  Of course in the end it all worked out as far as I am concerned (I got the Girl).  But hey, gamers having fun is the best part.

 

 

 

 

Game inspired Comics 4: LRPC 4

Game inspired Comics 4: LRPC 4

One day a table was needed elsewhere and the table was removed leaving a circle of about 9 empty chairs in the Game store back corner. Gamers so being the sort to leave no humorous opportunity unturned there were a few comments noting the similarity to the circle and addiction recovery groups.

Of course the seats were empty, much like holding an Al anon meeting at a bar.

Then I came up with the idea for a reverse Dice Tower concept for the high count dice games (Earthdawn especially comes to mind). Load up the dice chamber and when you pulled the trigger the weapon released the contents to spill out on the table.

 

Viola!  Instant less tamperable results for the big dice quantities games.  Because the dice would be loose inside a specific chamber of the weapon (like a weapon casing) the Gm could even shake or have shaken the gun in order to certify randomness.

 

 

 

Game inspired Comics Part 3: LRPC3

Game inspired Comics Part 3: LRPC3

One of the things the LRPC did was try to raise money to support the group.  They created the +1 Bookmark of Doom and for $1 you could get your very own laminated +1 Bookmark of DOOM!  Great, fun, idea but once you had a few of these you really didn’t need any more, a problem with sales tied to limited utility.

Of course it was just a bit of fun but someone did mention the Bookmark as a way to let Dm’s kill off characters by hitting a player with the bookmark but it was a one shot trick.  Thus when Toby ticks off Clifford he tries to boot out Toby’s character according to the Meta rules for the LRPC.  Only to be ‘defeated’ by Slim’s “Heroics”.

The other little bit is that some groups have/develop little rituals for loss of a character. Some of these are a little more than hanging on the wall for a week or two.  Others can be very complex (laying the miniature in state on a piece of statuary) or destructive (such as ripping a character sheet in two).  Laden with Symbols this act can be cathartic, demonstrative or destructive.

Of course, in the Gamers Comic it gets taken to an extreme…

 

 

 

Skills left off of Heroic Tourney

Skills left off of Heroic Tourney

When working on the base formation of Heroic Tourney there are plenty of sub skills that were ‘left off’ of the judging of players.  Some ideas were rejected because of lack of interest others were out of the focus for the show.

A lot of great Players have certain skills like promptness, timing, analysis or hundreds of others skills at many different levels.  There are also some skills that would be difficult to measure such as Friendship, Loyalty, Dedication, Community and many others just as or more nebulous but valued strongly still.

Other skills valued yet uncategorized for their contribution currently include ideas such as Character Design, Hosting, and quite a few others.  After a while the sub division of skills can become problematic.  We also only have a limited amount of time to give opportunities to players.

So Heroic Tourney has five skills chosen to focus upon and display.  Just one of hundreds of choices.

First Character:TKA

First Character:TKA

Tarn Kor Avire is my oldest character I have a copy of from probably 82-ish I know I played characters under my older brother but those sessions were from the D&D Basic Set and boy howdy was my older brother imaginative. So imaginative I don’t think any of my characters survived.

Much like the Great Brain books By John D. Fitzgerald with my older brother as The Great Brain, I may not have an ordinary brain but I humbly know I’m not the smartest guy in the room.  And the thing is, that can be a better gift than just about anything else.

It still doesn’t beat the gift of learning about Roleplaying games.

Eventually Tarn surfaced and I played him with my high school buddies. The family would occasionally go to Arcades to play video games (Aladdin’s). Typically at the mall.  However my Name usually breaks down to 4 letters (though I was called Lex) it never fit with me being a gamer, arcade or otherwise. So I was experimenting and one high score I put in TKA. It felt, better so I started using it.  Guess I always enjoyed having a Secret identity or two.

And I still use TKA on occasion if I end up with a video game high score.